A listing sells when the buyer can see everything they are paying for and finds nothing new after delivery. That rules out exaggeration, quiet limitations and any claim you cannot back with a screenshot. If a sale is ever questioned, your listing is the document we compare the delivered account against.
đ§ Step-by-step: optimize your account listing
Start with the title. Lead with the game, the region and the platform, then the single most valuable feature you can prove.
Write a complete description. List the included assets, the access the buyer gets, the delivery method and any limitation that matters.
Add current screenshots. Take them today, leave them unedited, and cover every claim a buyer will check.
Categorize it properly. Set the game, category, region, platform, server and tags so search can surface your listing to the people looking for it.
Set the price yourself. AccountShark never prices or appraises accounts, so the number is yours. Pick one that fits the value your proof shows and what comparable listings ask.
Keep it current. Update price and stock as things change, and answer buyer questions through AccountShark.
â Tip: everything you promise here, you hand over at delivery. Describe the account as it is on the day you list it.
đ« What hurts a listing
Do not use another seller's images, hide a ban or an access limitation, promise the account will last, manipulate feedback, or claim a ranking benefit we have not confirmed. If a material detail changes while the listing is live, update or withdraw it before a buyer relies on the old version.
Frequently asked questions
How many screenshots should I add?
Enough current screenshots to prove every claim that gives your account its value. Any feature a buyer on AccountShark is paying for should be visible in your images.
Should I match the lowest price?
That is your call. AccountShark never prices or appraises accounts, so the number is entirely yours, and an honest price that matches your proof usually sells faster than the cheapest listing on the page.
