The Bridgefy SDK is what powers the Bridgefy apps, and very soon, many other products. Imagine being able to use your favorite apps when you don't have access to data. Educational, gaming, and social media apps are no longer usable only when you have access to Internet!

Pricing for the Bridgefy SDK is simple: if you use it, you pay. Developers, organizations, and companies can integrate the Bridgefy SDK into their products, thus making them accessible when their users don't have Internet. Having the SDK integrated is cost-free, and pricing kicks in when people actually start using those products without an Internet connection. A platform fee is charged at the end of each month, depending on the amount of users that engaged with your app.

Pricing is based on what we call Monthly Offline Users (MOU). Let's say an app has 1,000,000 monthly active users, out of which 250,000 used the new offline features in said app. The Bridgefy SDK triggers a charge at the end of the month for those 250,000 users, independently of how many times they actually used the app. A user can use an app 1 or 100 times, but he/she will still only count as one individual user for charging purposes. Once a developer has passed the 10 MOU mark, a fixed platform fee of $99 is also charged monthly in addition to the incurred amount based on users.

App owners can try out the Bridgefy SDK on up to 10 devices for free!

Here's our current pricing table as of April 2019:

(Note: pricing tables may change with time)

How are developers charged if the SDK works offline?

Users store data that is sent to the Bridgefy servers the next time that user's device connects back to the Internet, be it a few hours after using the SDK, or some days. Eventually, devices will have a data connection again, and will send out information regarding usage (that developers can see on the Bridgefy dashboard), and will tell us how much a developer will pay each month. 

Please reach out if you have any questions!

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