Effi Sparks allow you to listen to your audience to gather their group sentiment and then react to how they are feeling with a variety of fun expressions. Since there's a GIF for nearly every occasion, it makes a great Sparks option for your events and is also one of the easiest options to add. Just follow the steps below.
Before adding a GIF, you have to add a Spark to your scene. So let's start there.
Add Sparks
Choose the scene you would like to add Sparks to and open the Elements panel from the right-hand side.
From the list of elements, choose "Sparks" and click to add.
You will notice that when you add Sparks all that appears in your scene preview window is a transparent box. This is because Sparks is always a transparent layer that won't be viewable to you or your audience until it is triggered by the audienceโ if it is triggered by the audience. For example, if you add a Sparks option for when the audience is angry, but the audience is not angry, then it will never be triggered and the devil emoji will never be seen.
Add GIF
In order to make Sparks work, you will need to add options to it. Options include what we want Sparks to look for in the chat + the thing we want to trigger, which in this case is a GIF.
In the Sparks Options menu, click "Add Option."
Then it's time to fill out the details.
1. Name your option and add a description if you'd like. For example: Show devil emoji if the audience is angry.
2. List all the words the audience may use if they're feeling angry. For example, #anger, bored, pass , โ, ๐ก.
3. Finally, upload your GIF. In this case, we're using a devil emoji. ๐
It's that easy to add a GIF to a spark. Once you've added an option, or a few, all that's left to do is check your settings.
Settings can be found at the bottom of your "Spark Options" menu.
Let's take a look at the available settings:
Sparks Count: This is the amount of times any combination of the listed words, phrases, emojis, has to be said in order for the Spark to be triggered.
๐ The Sparks Count will depend on the number of viewers you have. For example, if you expect to have over 1,000 viewers, you might have a lot of chatters, so you will want to set that number higher so it takes longer to trigger. On the other hand, if you have a smaller audience with only a few chatters, you might want to keep that number low to ensure it triggers during the broadcast. Again, this all depends on what you aim to achieve with your Spark.
Sparks Timeout: This setting determines how long you want the Spark to be displayed. For example, if you choose to display a devil emoji GIF and set the timeout to 5 seconds, the emoji will disappear after 5 seconds.
Allow only one result to be displayed toggle: Once again, this depends on how you plan to use Sparks. If you want to give your audience the option of triggering the Spark throughout the broadcast, leave this untoggled. If, however, you are treating it more like a game and want to see which Spark is triggered first and have it be the only one displayed, toggle this on.