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Graphic Gap Match

Updated over 2 weeks ago

Graphic Gap Match displays a prompt followed by a canvas image where you can place one more hotspots. Students provide their answers by dragging and dropping graphic tokens into the hotspots.

You can add/remove hotspots from the canvas as well as set their positions and dimensions.

You can import graphics to serve as the tokens either from the Media Library or a file from your computer. On the right you set how many times the token may be used in hotspots (”0” meaning it may be used infinite times).

The example item serves as a clear use case for restricting token usage to "1", as the configuration contains only a single valid target for placement.

Finally, you define the correct responses by assigning tokens to their appropriate hotspots.

When delivered to a student, Graphic Gap Match questions display their prompt, and the available options for a student to drag and drop into the appropriate spaces.

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