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What is the difference between Fabli and Yoto?

Updated over 2 weeks ago

Story boxes turn listening into an adventure—but between Yoto and Fabli, the approaches differ significantly. Yoto is a versatile and connected audio platform, while Fabli stands out with advanced physical interactivity, built-in games, and an immersive, educator-approved editorial approach.


Yoto: The Connected Audio Companion

The Yoto Player is a digital audio ecosystem based on physical cards. It offers a vast content catalog (stories, music, podcasts, educational) including popular licenses. It also features practical functions like a small pixel display, a nightlight, an "Ok-to-wake" clock, and Bluetooth speaker mode.


Fabli: The Immersive and Active Playful Experience

Fabli, designed in Quebec, goes far beyond passive listening. It emphasizes interactivity and physical engagement for children:

  • Advanced Narrative Interactions: Stories integrate real game mechanics. Think audio escape games, puzzles to unlock a door with a code, or virtual dice rolls that change the story’s course.

  • Unique Physical Interactions: Thanks to an accelerometer, Fabli detects movement. Children can rotate the box to "drive a car," shake it to "wake a character," or tilt it for specific actions. These physical interactions make the adventure feel real.

  • Built-in Standalone Games: Beyond stories, Fabli includes a variety of non-narrative games. You'll find musical learning games (16 notes), skill games, logic challenges, and riddles—all using the touchpad, lights, and box movements.

  • High-Quality Editorial Choices: Fabli prioritizes strong sound immersion with in-house productions. Its content is thoroughly reviewed by educators and psychologists to ensure developmental appropriateness and positive messaging.


Yoto vs. Fabli: The Essentials

Feature

Yoto

Fabli

Philosophy

Versatile audio ecosystem via cards.

Active playful immersion, deep integrated games, physical interactions, and committed editorial choices.

Interactivity

Listening to content via cards.

Game mechanics in stories (escape games, codes); physical interactions (movement detected via accelerometer); standalone games (music, logic, skill).

Key Features

Pixel display, nightlight, "Ok-to-wake" clock, Bluetooth.

Motion-based interactive games, wide range of standalone games (music, logic, riddles).

Editorial Choices

Wide licensed catalog.

Strong sound immersion, in-house productions, validated by educators and psychologists.

Target Age

0–12+ years.

0–10 years.

In short, while Yoto is a rich, connected audio media hub, Fabli offers a more active and physical play-and-learn experience—turning children into true protagonists of their audio adventures.

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