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Actions & Interactions

Let users move between scenes, start and pause videos, show hidden objects, play audio and more, with the tap of a button or object

Jens Bรคckvall avatar
Written by Jens Bรคckvall
Updated over 3 months ago

Action & Interactions

Interaction is one of the key components of any interesting AR experience. And while interaction can be as simple as moving from one step to the next, a more advanced interaction would be to let your users trigger audio, animations, video or object visibility whenever they want to.

And this is exactly what you can do with our action system.

Triggering Several Actions at the Same Time

You can add one or more actions to each object, so a single action can both show an object, hide another and turn on a sound or play a video. Just be aware that any actions added to an object are started simultaneously.

The Different Actions

You can let users tap any button, 3D object or image to start one or more of the following actions:

  • change scene โ†’

  • play sound ๐ŸŽถ

  • play animation โ–ถ๏ธ ๐Ÿƒโ€โ™€๏ธโ€โžก๏ธ

  • pause animation โธ๏ธ ๐Ÿƒโ€โ™€๏ธโ€โžก๏ธ

  • play video โ–ถ๏ธ ๐ŸŽฅ

  • pause video โธ๏ธ ๐ŸŽฅ

  • show an object ๐Ÿ‘๏ธ

  • hide an object ๐Ÿ™ˆ

  • go to url ๐ŸŒ

  • take screenshot ๐Ÿ“ธ

Setting up an Action

To set an action on an object, you simply add an action to the object in the left hand menu and then choose which action to use from the drop down menu.

Turning Something On and Off with Two Actions

In the case of playing and pausing a video, you need to add two buttons and set them to play and pause respectively:

You can use as many actions as you want in a single scene, depending on your needs and how much control you want to give your users.

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