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Draw distance and depth occlusion

Description of the draw distance and depth occlusion within ToBeMaps

Ken Panitz avatar
Written by Ken Panitz
Updated over a year ago

Draw Distance

Draw distance is a feature in TobeMaps that allows the user to adjust the distance at which 3D models are rendered in the AR view. This allows the user to cross-section the models in the AR View based on their device's forward direction.

Depth Occlusion

Depth occlusion, is an experimental feature in TobeMaps that uses depth data to integrate the physical environment with the digital content in the AR view. This allows for digital content to be rendered behind a physical object in the real-world.

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