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Creating Resources & BIMs - Prefab Tool

The Prefab tool can be used to manipulate BIMs or create resources from BIMs

Written by Ken Panitz

The Prefab tool can be used to create new resources and new BIMs. This tool can be used in two major ways.

BIM Prefab

A BIM prefab is a subset of a larger model, used to either break a large model into smaller more manageable parts, remove sections of the model, or duplicate a single model into multiple copies.

BIM Prefabs must share the same model origin as their parent BIM model, so that the BIM remains geolocated.

Resource Prefab

A Resource prefab is again a subset of a larger BIM model, but this time the tool creates a "Prefab Resource" which can be keyframes and moved dynamically like any other resource from the resource library.

To Create a Prefab first select a BIM, and then make a subselection, either by clicking on elements, lasso selecting elements, or selecting via the BIM Hierarchy, Once a selection is made, a Prefab tool can be triggered via the "Create Prefab" action in the inspector.

This will open the Create Prefab dialog, please give the prefab a name, and thumbnail. You can either leave the pivot of the new Resource at the pivot location of its parent BIM, or you can centre or translate/rotate the pivot to a new location before creating the new prefab geometry when creating a resource. This will make it easier to move and mount as a resource if the parent BIM pivot is far away from the selected objects.

This will trigger Tobe Builder to create either a new BIM or new resource with that name. For BIMs once created they will appear as a new model in the hierarchy, while for Resources, they will appear within the Prefab type in the Library Resource Menu.

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