Switch between 2D and 3D with the toggle in the top-left corner of the canvas. 2D is the layout editor. 3D is where you move through your plan and turn it into images.
Whatever you can see on screen is exactly what gets rendered.
Choosing your view
Use the navigation dropdown next to the 2D/3D toggle to switch views, and the floor dropdown beside it to move between floors.
Walkthrough View
Walkthrough puts you inside the home, as if you were standing in the room.
To pan around the room: Click and drag anywhere in the view to turn and look around you.
Moving around: Use the arrow keys on your keyboard to move forward, back, left and right.
Jumping to another part of the plan: Walking works, but there's a faster way. The side panel on the right shows a zoomed-out view of your floor plan, with a camera marker showing where you're standing and which way you're facing. Click that camera and drag it anywhere on the plan to move straight there.
Adjusting your view: Click the settings button (the gear icon in the top-right corner of the canvas). It gives you two controls:
Camera height — how high off the floor your viewpoint sits
Field of view — how wide an angle you see. A wider field of view fits more of the room into your shot.
Isometric View
An angled view of the whole floor plan. Double-click any room to focus on just that room, then rotate it whichever way you want.
Massing View
A free orbit around the outside of the house, good for exterior shots and seeing the overall form. Control it with your mouse and the arrow keys on your keyboard.
Rendering your view
The render bar sits at the bottom of the screen in every view, so you can render whatever you're looking at without leaving it.
Frame the shot you want.
Type what you want into the prompt field.
Click Render scene.
Writing a good prompt
Be as detailed as you can. The prompt is where you tell Maket exactly what you want to see, vague prompts give vague results.
Worth specifying:
Materials and finishes — oak floors, brushed brass fixtures, marble countertops, matte black hardware
Style — mid-century modern, rustic farmhouse, Scandinavian
Light and time of day — golden hour, soft morning light, warm evening lamps
Styling details — art on the walls, plants, a styled coffee table
Rendering from a reference image
Click into the prompt field and the bar expands to reveal the Attachment button (the paperclip). Attach an image and Maket will render your space based on it, matching its materials, palette and styling.
You can do both at once: attach a reference image and describe what you want in the prompt.
Using specific furniture pieces
Found a piece of furniture you love — in a store, a catalogue, on a website? You can drop it into your render and see how it actually looks in your space before you buy anything.
Take a screenshot of the furniture you want.
Frame the shot in 3D so the furniture you want to replace is in view.
Click into the prompt field and attach your screenshot using the Attachment button (the paperclip).
Tell Maket what to do with it — for example: "Replace these exact pieces of furniture with the ones attached."
Good to know
It can take a few tries. Renders are generated by AI, so you won't always get exactly the picture in your head on the first attempt. That's normal. Adjust your prompt and go again, or use Retry to return to the same view and re-render. Two or three passes usually gets you there.
If a render times out. Refresh the page and it should come back.
