mimic's experiential content delivery platform is built upon three pillars. The "Metaverse Uploader” is the gateway to immersive virtual spaces, where users can integrate their 3D spaces for the audience to interact in real time. This pillar compliments the other two; Web Experience Builder and Video Toolkit to produce an engaging virtual experience that is guaranteed to WOW your audience.

The Meta Module is continuously undergoing refinements and improvements to meet our users' demands. There are currently many brilliant developments in the metaverse world and we are very excited to see what the future brings. At mimic, we aim to provide content creators the option to integrate virtual spaces into their web designs with ease.

1) Features

  • Incorporating immersive content in the virtual space that promotes audience engagement such as gamified experiences and spatial audio.

  • Embed content from mimic into the virtual space.

  • Access to visitors data from within the platform.

  • P2P conversations and real time interactions between avatars in the metaverse via text and/or video chats.

2) Use Cases

Virtual Spaces can be used in many ways. Your imagination is the limit! Some of these use cases include:

  • Building immersive exhibitions, conference halls, etc.

  • Creating a virtual environment for real time networking.

  • Setting up product showrooms.

  • Concerts, launch events, and many more...

3) Integration Support

The Metaverse Module in mimic supports the integration of JavaScript API frameworks (e.g. WebGL based virtual spaces), rendering interactive 2D and 3D graphics within any compatible browser without the need to use plug-ins. In that respect, mimic users can create their virtual spaces using compatible platforms such as Babylon and Playcanvas, and then simply upload them onto mimic.

4) Device Accessibility

We aim to enhance audience participation by optimizing accessibility to virtual platforms through various devices such as mobile, desktop, and VR headsets.

  • Want to know more?

2.4.1 Virtual Space Integrations to mimic

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