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Offering Choice and Pathway Immersion through Cues™
Offering Choice and Pathway Immersion through Cues™

Cues™ represent pivotal moments in the realm of interactive media and storytelling within Snaks™.

Samantha avatar
Written by Samantha
Updated over a week ago

The Secret Ingredient

Where most online content is limited to posting videos, pre-recorded presentations, or other linear media, Snakker™ is designed for interaction.

Add sophisticated Cues™ to your Snak™ and engage with your audience. Offer choice through content branches, pathways, and chapters. Pose quizzes and polls, share and receive instant feedback, and get everything served right back to you for review and analysis.

Cues™ empower content creators to craft immersive and dynamic Snak™ experiences that respond to the participant's choices and preferences, redefining the boundaries of traditional storytelling.

Choice-driven Content

Creating choice-driven content enables participants to guide the Snak™ in the direction of their interests, much like steering a story's plot. Every Cue™ becomes a decision point, leading to various outcomes and experiences.

Immersive Pathways

Immerse the participant into different content dialogues through layered interactive pathways that can dive into any structured depth of their interests and opinions.

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