1. Menu Buttons
Clicking a Menu button would open its respective pop-up window.
Character Status (C key)
Players can equip clothing and pets here.
Inventory (I key)
All purchased, quest, and reward items are stored here initially.
Progress Tracker (J key)
Shows player’s progress and details of all quests. Can be viewed by module/storyline, or by status (in progress/available).
Players can also access the Progress Tracker by clicking on the module icon in Player Stat Bar, or clicking on the Active Progress Tracker.
Friend List (O key)
Biodex (B key)
Contains information about animals located in the different biodomes and the planet of Espeth (the alien planet the game takes place on).
Options (Esc key)
2. Player Stat Bar
A. Module Icon
B. Player Name
C. Module Progress
3. Active Selection
Name of the selected interactable (such as an animal in the game).
4. Active Quest Tracker
A. Quest Name
C. Action Buttons
*Clicking on the Active Quest Tracker opens up the Progress Tracker in-progress/available view.
5. Chat Box
Players can chat with other players within your class by typing here. A strict content filter is applied. Please contact us if you'd like the chat turned off for your students. Email email@example.com from the teacher email that you used to register the account (so we can verify the authenticity of the request).
6. Hot Bar
Includes tools used to interact with characters or objects throughout the game. The numbers indicate a hot-key that will make that item activate. They can be moved around on the bar so may not always be in the same order, depending on student preference.
*Not all tools are present from the start of the game. They are granted when needed, so the student slowly gains more tools and complexity over time.
7. Navigation Tools
A. Transit Door Button
B. Guidance Arrow Button
C. Mini Map
D. Map Magnifier