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Seedance: advanced reference & editing controls

Applies to: Users on the Seedance video model. The controls below are specific to Seedance and are not available on every Venice video model.

Seedance adds multimodal controls that go beyond a plain text prompt: you can assign reference assets specific jobs, choose how much references control the result, edit with first/last frames, extend clips, and score audio with a dedicated syntax.

Assign reference authority (@-assets)

Each reference you upload gets one explicit job. Number them in upload order:

  • @Image1 defines identity, prop, location, or style.

  • @Video1 defines only motion, camera, timing, or cuts.

  • @Audio1 defines only voice, dialogue, music, ambience, or effects.

Rules:

  • One asset = one explicit job. Don't ask one image to define both identity and style.

  • Reject what you don't want carried over (unwanted people, clothing, setting, text, style, audio).

  • If several views show one subject, say so — and lock the exact count.

  • When sources conflict, name priority by attribute.

Choose the workflow (locked vs. unlocked)

  • Unlocked — references guide the result (subject, motion, style, audio). Use Storyboard or Keyframes.

  • Locked — inputs control the timeline or geometry. Use Edit, First/Last frame, or Extension.

  • Storyboard = loose plot plus shot order (about 15 clean panels or fewer).

  • Keyframes = closer visual alignment; ordered independent images.

Camera and action

  • One dominant camera move per shot. Say "slow dolly in at eye level," not "zoom in cinematically."

  • Chain the cause and effect: trigger → contact/evasion → reaction → recovery → next decision.

Audio syntax

  • ( music ) < effects / ambience > { dialogue } [ subtitles ]

  • Assign speaker, language/accent, and delivery.

  • Explicitly reject unwanted reference audio, subtitles, or BGM.

30-second story map (for longer single generations)

  • 0–6s establish subject, location, situation, direction

  • 6–12s trigger changes the situation

  • 12–18s reaction, transformation, or maneuver

  • 18–25s one coherent cause-and-effect exchange

  • 25–30s resolution, aftermath, readable final frame

Rules: one primary state change plus one visible end state per stage; consecutive, non-overlapping integer-second ranges; timestamps allocate time, they are not frame-accurate cuts.

Continuity locks

Track exact count, identity, clothing, prop owner and hand, position, screen direction, environment, lighting/weather, damage/state, camera axis, and audio source. For handoffs, state BEFORE → transfer moment → AFTER. Make every new stage begin from the previous stage's visible end state.

Copy-ready template

@Image1 defines <subject identity/appearance>.
@Video1 defines only <motion/camera/timing>; do not inherit <people, setting, text, style, audio>.
@Audio1 defines only <voice/music/ambience/effects>.
<Subject> performs <one visible event> in <environment>.
0-<time>: <first change and visible end state>.
<time>-<time>: Continue from that state; <second change and final state>.
Camera: <one dominant direction per shot>.
Audio: <assigned dialogue, music, effects, and ambience>.
Keep <identity, count, clothing, ownership, layout, lighting, and direction> consistent.
No <duplicates, extra people, text, logos, unwanted audio, or unexplained cuts>.

Seedance 2.5 specs: up to 30s video, 50 total references, 30 images (up to 4K), 10 videos / 30s combined, 10 audio / 30s combined, ratio 0.4–2.5, 10+ languages.

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