Overview
Once the game begins, the GM will use the in-game hosting panel inside the Anzir app.
This panel allows you to:
Manage player progress — View each player’s stage, choices, and actions.
Control story flow — Trigger scenes, advance chapters, and manage all narrative steps.
Distribute clues & items — Send clues, props, and important information to players in real time.
Handle unexpected situations — Pause, resume, adjust pacing, and guide the experience smoothly.
This guide explains every aspect of in-game hosting in detail.
Pre-Game Checklist
Ensure a stable network so both the GM and players can stay connected without interruptions.
Keep all devices fully charged or connected to power throughout the session.
Update the app to the latest version to ensure the best performance.
In-Game Operations
Below are all the available in-game operations included in your original content.
1) How to Play Music
When the GM sees Play music or needs to play music during the GM Manual, return to the game’s Home page, and find Media in the lower menu.
Find the music you need and click ▶️ to play (the first play may require loading due to network speed), and all music will loop by default.
2) How to Assign Players
Once the game begins, players can click the + next to their chosen character to select a character.
Alternatively, the GM can click the + next to the character on the Character page in the game’s Home section to help the player choose a character.
If a player wants to switch from Character A to Character B, the GM can remove the player’s selected character and allow them to choose a new one.
3) How to Use One-click Send
One-click Send allows the author to pre-set specific script chapters/clues for quick sending. For example, when starting to read the script, all players will instantly receive the first chapter content.
In the game’s Home page, find One-click Send at the top.
Find the content you need to send based on the current progress, then click the Paper plane icon to send it.
4) How to Use Deck for Random Clue Distribution
In the game’s lower menu, select Deck to open the deck page and browse the deck list. Choose the deck for random card drawing by players.
Check the number of cards, and before players draw, click Shuffle to shuffle the deck.
Scroll down to the bottom of the page, confirm the player roles, and click + or - to adjust the number of cards each player can draw. After confirming, click Send to distribute the cards.
5) How to Distribute Clue and Prop Cards
In the game’s lower menu, select Clue or Prop.
Browse and find the clue or prop you want to send.
On the list page, click the Paper plane button to send, or click Select in the upper-right corner to multi-select or select all cards to send.
Choose the player’s permissions for the card:
Viewer: The player can only view the card, without any further interaction.
Owner: The player can own the card, and they can interact with it (e.g., allow other players to view or own it).
Select the players to send the card to and click Confirm to finalize the distribution.
6) How to Handle Auction Items
In the game’s lower menu, select Clue or Prop.
Browse and find the clue or prop you want to send.
Click the Paper plane button to send.
Before the auction starts: When telling players, “The item to be auctioned is: xxx,” click Viewer, and select all to allow all players to view the item.
After the auction ends: Remove all players' viewing rights by clicking Viewer, and then give ownership to the successful bidder by selecting Owner, confirming the winner, and sending the item.
7) How to Revoke Used or Stolen Prop Cards
In the game’s lower menu, select Clue or Prop.
Browse and find the current owner (Owner) of the clue or prop.
Click the Paper plane button to operate.
Click Owner and select the player to revoke the card.
8) How to Undo the Previous Action
If a mistake is made, find the Undo icon in the top-right corner of the game’s Home page and click it to quickly return to the previous state. Note: This only works for one step.
9) How to Revoke Incorrectly Sent Clues, Props, or Deck Cards
If a card is sent to the wrong player, you can change the player's permissions in the card list.
In the game’s lower menu, select Clue or Prop.
Browse and find the current Viewer or Owner of the clue or prop.
Click the Paper plane button to operate.
Click Viewer or Owner and select the player to revoke the card.
✅Tips for Maintaining Game Flow
Use the Deck and Clue features effectively to maintain a smooth game atmosphere.
10) How to Start, Pause, and Resume the Game
To start the game, select your created party and click Start Game.
💡 Tip: You can pause the game at any time and resume when needed.
Step1: Select your created party and click Start Game.
Step2: To pause the game, simply click Pause. When you're ready to continue, click Resume on the Home page.
✅ Tip for Smooth Gameplay
This feature helps manage the pacing of the game, especially during long sessions or breaks.
Post-Game Review
After the game ends, the system will guide you through the review process:
Invite players to rate the game and your hosting
Fill out a review and feedback form
View game performance and player rating statistics
Additional Notes
The in-game tools are designed to help GMs maintain consistent control and ensure a smooth, reliable gameplay experience.
We recommend reviewing these features in advance and applying them based on your group size, pacing needs, and the structure of the MysteryAct.
Regular use of these tools can improve operational accuracy, reduce interruptions, and enhance overall hosting efficiency.
For further documentation, updates, or troubleshooting, please visit the Help Center or contact our support team:
Email: info@anzirtech.com
WeChat: ParallelUniverseGame









