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How does CUE's Mixed Reality handle multiple camera angles?

CUE's Mixed Reality system supports multiple camera sources simultaneously. From the operator panel, you can position graphics at specific locations on the field‚ whether that's the 50-yard line, the 30-yard line, or the end zone. When you cut between different camera angles, the graphic maintains its position on the field and displays correctly from each perspective. So if you're showing a helmet shuffle at midfield and cut from your high slash cameras to a sideline camera, the graphic will appear from the appropriate side angle. This creates a cohesive broadcast-quality presentation regardless of which camera feed you're displaying.

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