The Containers View
After navigating to the Map & routing tab, select the Containers button to access the main management view. This interface is split between an interactive map on the right and a corresponding list of containers on the left. You can manage containers either individually or in bulk.
Adjusting Location: To change a container's position, simply click and drag its pin on the map to the desired location. The latitude and longitude values in the list will update automatically.
Editing Container ID: Click directly on a container's name in the Container ID column to rename it. The label on the map pin will update in real-time to reflect the change.
Deleting a Container: Click the trash icon at the end of a container's row to mark it for deletion.
Bulk Container Management
This view also supports actions on multiple containers simultaneously, which is useful for services with many assets.
Adding Containers: Use the + Add button to create new containers for the service. They will appear highlighted in the list, indicating they are new and unsaved.
Deleting Multiple Containers: Select the checkboxes next to the containers you wish to remove, then click the Delete button that appears above the list. The selected rows will be highlighted to show they are pending deletion.
Saving Changes: All modifications, including new placements, name changes, additions, and deletions, must be confirmed by clicking the Save button in the top-right corner.
Map Overlays
The Map Overlays panel on the left allows you to visualize additional logistical data on top of your container locations, providing valuable context for planning and operations.
Show routing: Toggle this on and select a route from the dropdown menu to see all of its stops displayed as numbered pins on the map.
Show driver path: This option lets you select a driver and a date to overlay their recorded GPS path for that day.
Tips for Using This Section
Always remember to click the Save button to apply your changes. Additions, deletions, and position adjustments are not finalized until you save.


