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How to Create Card-Based lessons
How to Create Card-Based lessons

Quick Guide on Creating Card-Based Lessons

Written by Connor Crezee
Updated over a week ago

Card Based Lessons

Card-based lessons are a core component of Hickory, and are one of the many different types of lessons you can create. With card-based lessons content is presented in flash-card-like form, with each byte-sized bit of information building upon the other. With support for multiple types of cards, ranging from instruction content to multiple question types, you can author just about any type of educational material you desire.

Best of all, card-based lessons are unique in their support for continuous learning – a powerful feature in Hickory that predicts when your learners are likely to forget content, and tailors a review schedule unique to each person to help prevent that from happing.

How to Create Card-Based Lessons

To create a card-based lesson, start by head over to the lessons page.

Once you are on the lessons tab, click the big green "Create New.." Located over on the upper right side of the page. This will bring down a drop down menu, where you will find the "Card-Based Lesson" option

This will take you into the lesson editor. This tool will allow you to author lessons that learners will take after they are assigned.

To begin, you will need to add your first card to the lesson. This can be found in the left hand side menu, where you can see the green drop down "Add New Card".

This drop down menu will give you several option on each card that is available- Instruction, question, and scenario. Let's go over what each of these card types can be used for.

Instruction Cards

Instruction cards are useful when you need to give information to the learner inside a lesson, but you do not necessarily need to ask a question that requires and answer. When you add this type of card, it will allow you to enter text, upload an image or video file. These are most useful to provide context for further learning.

Once you have started to enter text on an instruction card, you may notice that the card menu will change to allow you to edit this text allowing you to change the font, the color or size of the text and a few other text editing tools.

Question Cards

Question Cards allow you to see what your learners know, and test the knowledge by giving them questions to answer. You have a few options when creating these questions, and you will be able to decide how you want your learners to answer. There are two types of question cards- multiple choice and free response. You can select with type of question card you would like to use by making your selection in the top of the card menu.

Multiple choice questions

Multiple choice questions allow a question to be asked along with answers supplied to the learner, asking them to pick their option. When a multiple choice type is selected, just next to the drop down menu where you would select which type of question you would like it to be, there is an option to show how many of the entered answer options you would like to show to the learner. This number will increase as you add answer possibilities, which we will go over how to do later in the guide.

The "Question:" text box is where you will enter the question the learner is supposed to ask, and when applicable, the "Answers:" section is where you will supply those answers to the question.

Free Response Questions

Free response questions allow a question to be put forth, but leave the answer open to the learner. This option will not supply the learner with answers, instead giving them a text box to answer any questions with.

Scenario Cards

Scenario cards allow you to test your learners as if they were in the simulated scenario, having a conversation with who ever is necessary for the topic.

These cards offer the ability to display a conversation, then asses the learners response to the conversation.

For a guide on drafts and publishing lessons, please see our guide found here.

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