The Game Taxonomy Breakdown modal shows the full list of genres, themes, narrative tropes, and gameplay features that define a game. It’s the best place to understand how a title is constructed — from what it plays like to how it tells its story.
Navigate to Game Breakdown
On any Game Breakdown page, scroll to the Game Taxonomy Breakdown section → Click “See All". This opens the modal in an overlay.
Game Breakdown Contents
The Game Breakdown page gives you a comprehensive view of a game’s core elements, including:
Genres, Secondary Genre and Sub-Genre: Main, Sub and secondary genres the game fits into (e.g. Action RPG, Roguelike, Life Sim)
Secondary Genre: Additional genres that further define the game’s identity
Sub-Genre: Specific sub-genres that provide further context
Narrative: What is this game about? (Themes, Tropes, Delivery, Protagonist)
Gameplay: What does it play like? (Main Concepts, Itemization)
Graphics: What does it look like? (Perspective, Technology, Style)
World: How is the world designed? (Setting, Structure, Features)
Player Suitability: Features that can influence player appeal, regardless of core gameplay (Demographic, Complexity, Sexual Content, Violence, Sensitive Content)
Interacting with the Game Breakdown
Yes — most tags in the modal are clickable:
Clicking a tag opens the corresponding Feature Breakdown Page
You can explore how often that tag appears, what games share it, and who it appeals to
Use this to reverse-engineer the DNA of a game — or to build your own design reference list
The Breakdown modal is where creators, producers, and strategists go when they want to see what makes a game tick — or what it has in common with (or different from) its competitors.


