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Explore Game Taxonomy Breakdown

View a game's themes, mechanics, and design elements in a structured format to understand how it’s built.

Updated over a week ago

The Game Taxonomy Breakdown modal shows the full list of genres, themes, narrative tropes, and gameplay features that define a game. It’s the best place to understand how a title is constructed — from what it plays like to how it tells its story.


Navigate to Game Breakdown

On any Game Breakdown page, scroll to the Game Taxonomy Breakdown section → Click “See All". This opens the modal in an overlay.


Game Breakdown Contents

The Game Breakdown page gives you a comprehensive view of a game’s core elements, including:

  • Genres, Secondary Genre and Sub-Genre: Main, Sub and secondary genres the game fits into (e.g. Action RPG, Roguelike, Life Sim)

  • Secondary Genre: Additional genres that further define the game’s identity

  • Sub-Genre: Specific sub-genres that provide further context

  • Narrative: What is this game about? (Themes, Tropes, Delivery, Protagonist)

  • Gameplay: What does it play like? (Main Concepts, Itemization)

  • Graphics: What does it look like? (Perspective, Technology, Style)

  • World: How is the world designed? (Setting, Structure, Features)

  • Player Suitability: Features that can influence player appeal, regardless of core gameplay (Demographic, Complexity, Sexual Content, Violence, Sensitive Content)


Interacting with the Game Breakdown

Yes — most tags in the modal are clickable:

  • Clicking a tag opens the corresponding Feature Breakdown Page

  • You can explore how often that tag appears, what games share it, and who it appeals to

Use this to reverse-engineer the DNA of a game — or to build your own design reference list

The Breakdown modal is where creators, producers, and strategists go when they want to see what makes a game tick — or what it has in common with (or different from) its competitors.

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