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Cogniss key terms

The following list of key terms is useful to keep in mind when using the Cogniss platform.

Ryan Miller avatar
Written by Ryan Miller
Updated over 2 years ago

A-C

Achievement

A gamification element that is awarded to the user.

Apps are made up of different Activities β€” what users see/ do on your app. The pairing of a Topic with an Activity Template creates an Activity that users can experience.

To deliver a specific type of experience to your app users - eg. informational content, interactive content, games, simulations, and more. An Activity Template is paired with a Topic to form an Activity (or experience).

Activity Response

An individual's Activity response such as correct/incorrect answers, completion status and duration.

App

Cogniss-powered web or mobile application.

App Files

Files uploaded to Cogniss Creator that have been used in an application.

App Template

A pre-built app that can be used as a foundation to build your own app. The content, style, automation, etc. can be changed to suit your needs.

AppUser

A record of a User's app profile data such as AppAdmin status and XP.

Badge

A gamification element that is awarded to the user.

Behavior

Criteria are conditions, that in conjunction with triggers, are used to create Behaviors. When the Trigger and the Criteria for a specific Behavior are met, a specified result gets activated. For example, a user completes an ActivityResponse (met the completion criteria), which then triggers the app to reward the user with a badge.

Cogniss Creator

An advanced no-code app editor with pre-built features to choose from.

Cogniss Markup Language (CML)

Special scripting language which can be used in any text field in Cogniss with Rich Text Formatting (see below) support. It allows for variables, basic calculations, dynamic referencing of content, and conditionals. For example, you can use CML to display a custom message to a user with their name.

Content Block

Content Blocks are the most basic unit of content and could be in the form of text, images, audio, videos, multiple-choice questions, etc. Content Blocks are grouped under Topics and form an Activity, an experience your users go through in your app.

Criteria

Specific conditions can be used to trigger specific events. There are three types of criteria: global, local, and legacy.


D-F

Dashboard

The home page/main screen that your app user sees when they launch a Cogniss-powered application. Widgets can be configured to change the dashboard interface.

Environment

There are multiple versions of the Cogniss platform that you can use at different stages of app creation. Generally, you will have access to Cogniss's QA (non-public) environment, which you can use to edit and make changes to your app before it is launched to the public in a Live environment.

Event

Any user interaction within your app (e.g. completing an activity) is recorded as an event.

Feedback

Specific information that can be presented to the app user after an activity is completed based on set criteria.

Font

The typeface which determines the appearance of text in your app.


G-I

Cogniss Insights

A data insights interface that lets you access aggregated app data in the form of visual dashboards or drill down into granular details.


J-L

Levels

A gamification element that refers to a user's progress in your app.


M-O


P-R

Pages

The app screens that are listed under the More tab of your mobile or web app. This can be used to include additional information about your app such as acknowledgements or a FAQ section.

Pathways

A type of Activity Template used to define the flow and conditions for a collection of Activities that allow them to be experienced together (eg. units in a lesson with "unit" being an Activity and "lesson" being a Pathway).

Profile

App user information that stores basic attributes about the user (e.g. username, name). As an app creator, you can add more user profile attributes as required.

Push notification

This is a communication message sent to the user to inform them of specific information at a specific time and frequency.

QuestionResponse

User's response to a question.

Rich Text Formatting

Core text display used in Cogniss-powered apps which allows for basic text formatting provided by the WYSIWYG (what you see is what you get) rich-text controls.

Results

Used in Behaviors, Results are what happens when Triggers and Criteria are True (met). There are four main types of Results: Transaction, Notification, Randomizer, and Event.


S-T

Multiple Activities can be grouped together to form a Subject. Think of Subjects as folders that contain related Activities inside.

A simple no-code app creator that lets you create an app using pre-existing App Templates and offers limited customization functionality.

Style

The general colour scheme used across a Cogniss-powered app.

Terms of Services

An agreement a user must read and agree to before they are allowed to use your app, which can be modified on Creator based on the use case. This includes the Terms and Conditions and the Privacy Policy.

Topic

Topics are used to group related Content Blocks together. They are similar to Subjects, but are located at the Activity level of your app.

Transaction

The exchange of Virtual Goods or increment/deduction of a specific value which is recorded and tracked by the user.

Trigger

Used in Behaviors, Triggers activate a specific Result based on user's activity-based (REQUEST) or time-based (SCHEDULE) interaction in your app.

Two-factor authentication (2FA)

This is also sometimes referred to as multi-factor authentication. A type of authentication process which requires a user to present two pieces of authentication in order to log in. Usually, this would be a static pre-set password and a dynamically generated code.


U-W

User

A Cogniss user account record. Anyone who uses a Cogniss-powered app is a user.

Voucher

When a user redeems a single-use Voucher, it can trigger the delivery of a specific Result such as a Virtual Good or give the user access to a specific app.

Web Favicon

Your web app icon on the tab of your internet browser.

Widgets

Dashboard elements that can be selected and configured such as check-ins, streaks, daily goal tracker and image header.


X-Z

XP

Experience points (XP) is a gamification element that can be collected by app users and is incremental.

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