Adding a Marquee
To create a marquee:
Navigate to Objects → Tents & Structures → Marquee Builder.
Click on the map where you would like to place the marquee.
The Marquee Builder window will open.
Marquee Settings
Configure the main marquee details:
Name
Enter a name for the marquee.
Type
Choose between:
Frame – Traditional frame marquee with internal poles.
Clearspan – Pole-free structure providing an unobstructed internal space.
Floor Type
Select the flooring type:
None
Standard
Wooden
Platform
Carpet
Marquee Colour
Choose the colour of the marquee for display on the map.
Width
Enter the overall width of the marquee.
Number of Poles
Specify the number of internal support poles.
Side Walls
Configure the walls running along the left and right side of the marquee
None
Clear
Opening
Solid
Adding Bays
Marquees are built using individual bays (segments).
For each bay, specify:
Length
Top Wall
Bottom Wall
Click the Add Bay button to add each section to your marquee.
As bays are added, the preview will automatically update so you can visualise the final structure before placing it on the map.
Wall Types
The preview uses different styles to represent wall types:
Solid: Black line
Opening: Dashed line
Clear: Blue wall
None: No wall displayed
This allows you to quickly confirm entrances, exits, and enclosed areas before creating the marquee.
Preview
The Preview panel displays a live representation of your marquee as you build it.
Any changes made to:
Width
Bays
Wall types
Structure type
will be reflected immediately in the preview.
Creating the Marquee
Once your marquee configuration is complete:
Click Add Marquee.
The marquee will be added to the map.
The marquee can then be moved, rotated, and managed like any other map object.
Additional metadata can be added using the right-hand Attributes panel, including suppliers, notes, and custom fields.
Editing an Existing Marquee
To edit a marquee after it has been placed:
Click the marquee on the map.
Open the right-hand panel.
Click Edit Marquee.
This will reopen the Marquee Builder, allowing you to update the structure, bays, walls, flooring, and other settings at any time.







