Elevate user engagement to a whole new level with the Shake Module, a cutting-edge tool designed to harness the power of gyroscopic sensors in mobile devices. With the Shake Module, your ads come alive in response to user interaction, creating captivating visual effects triggered by shakes. From enhancing brand storytelling to adding an element of surprise and delight, the Shake Module empowers you to create ads that not only capture attention but also foster meaningful engagement. Embrace the power of motion and transform your ads into dynamic experiences with the Shake Module.
Use cases
Add an exciting type of interaction to your creative
Surprise the user or support your storytelling with the inclusion of motion sensors
Example
This example uses the shake triggers to fade in the battery bar assets and creates a cool interaction with the ad that relates to the content.
As with all examples, you can request us to copy them over to your company so you can look at how they are built in detail.
Shake counts
Here you can set a number of shakes that can be executed and causes events to trigger on the shake module from 1-4.
Sensitivity
With this slider, you can change the sensitivity of the gyro sensor when executing movements. Low will mean only slight movements will be needed to count as a shake, while a high value does the opposite.
Dark gyro notification
If this is activated, the gyro notification on a mobile device (asks to use the sensors) will be in a dark style. Deactivating it, will show a lightly styled request message instead.
Timeout
You can set up the timeout duration here. After it has run out when the ad is running, the "Shake timeout" event will be triggered, which you can use for changing the scene to an endcard or other events.
Properties & Clickout
As for the Background module, the Shake module allows you to change different properties like the opacity seperately in the "Properties" tab.
Also, you can set up a clickout link for the Shake module as usual.
Interactions
The Shake offers all standard triggers & actions that the Background module offers as well. Furthermore, the Shake module offers:
Triggers
First device shake = Triggers on the first shake
Second device shake = Triggers on the second shake
Third device shake = Triggers on the third shake
Fourth device shake = Triggers on the fourth shake
On shake finish = Triggers when the max. amount of shakes has been performed
On shake timed out = Triggers when the timeout limit has been reached
Actions for other modules
The Shake module offers no actions for other modules.