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How do teams structure the number of catches per player in AR Prize Drop?

AR Prize Drop is fully customizable when it comes to gameplay mechanics. You can configure how many prizes each player has a chance to catch — whether that's one and done, three attempts, or any number you choose. Most teams set it up so fans can catch multiple items (typically three) within a time window, with each catch having a percentage chance of being a real prize versus a consolation offer. This keeps fans engaged longer, gives you more time to show fan shots on your video board, and creates a more exciting experience. The catch percentages, time limits, and number of attempts are all adjustable based on your prizing structure and how long you want the activation to run.

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