AR Prize Drop is fully customizable when it comes to gameplay mechanics. You can configure how many prizes each player has a chance to catch — whether that's one and done, three attempts, or any number you choose. Most teams set it up so fans can catch multiple items (typically three) within a time window, with each catch having a percentage chance of being a real prize versus a consolation offer. This keeps fans engaged longer, gives you more time to show fan shots on your video board, and creates a more exciting experience. The catch percentages, time limits, and number of attempts are all adjustable based on your prizing structure and how long you want the activation to run.
