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How to Prompt Shoots like an Art Director

Use professional art-direction techniques, like lighting, depth of field, and framing, to get richer, more premium results for your Shoots images.

Written by Libby

Summary
Apply the same techniques a photography art director uses on set, lighting, framing, focus, and finish, to get richer, more premium, more human results from Shoots. This article builds on the basics in How to prompt Shoots.


Why art direction changes your results

Art direction means describing a photograph the way a photographer would set it up on location, not just naming the subject. A one-line prompt like "our serum bottle on a marble shelf" gives Shoots very little to work with, so it fills in the gaps with generic choices. Adding the same details a photographer would specify, where the light comes from, how the shot is framed, what the surfaces look like, gives Shoots enough information to produce a specific, premium, human-looking result instead of a generic one.

You don't need every technique below in every prompt. Two or three, chosen to suit the shot, is usually enough.

Image prompt #1:
@Arc Accent Chair in a living room.

Image prompt #2:

Hyperrealistic editorial photo of a mid-century modern conversation pit: walnut panelling, travertine floors, oversized linen sofas in earthy neutrals, timber coffee tables, floor-to-ceiling glazing. 1970s California modernist architecture — brutalist concrete, timber, stone, indoor greenery. An @Arc Accent Chair sits naturally at the focal point among design books, ceramics and sculptural objects. Long afternoon light casts dramatic geometric shadows and warm reflections off timber. Lived-in, calm, expensive — not showroom perfect.


Camera angle and focal length

Camera angle and focal length refers to how the shot was taken. The table below covers the terms that make the most difference.

Term

What it does

Eye level

Neutral, natural perspective. The most common choice for lifestyle shots.

Overhead / flat lay

Looks straight down on the scene. Suits ingredients, flat-lays, and table setups.

Low angle

Shot from below, looking up. Makes the subject feel larger or more dramatic.

Macro / close-up

Fills the frame with texture and fine detail.

Wide, environmental (35mm)

Shows the subject in its full setting.

Portrait compression (85 to 135mm)

Flattens and blurs the background, isolating the subject. Reads as editorial and premium.

Shallow depth of field

Keeps the subject sharp while the background blurs softly. One of the fastest ways to make a shot feel premium.

Example: "Shot at eye level with a shallow depth of field, so the background blurs softly behind the product."


Lighting: describe what the light is doing

Lighting is the single biggest lever for mood in a prompt. Rather than naming a mood directly, such as "moody" or "bright," describe the physical light source and what it is doing to the scene.

For example:

  • Warm afternoon sunlight grazing across the surface

  • Diffused window light wrapping softly around the subject

  • Backlight creating a soft glow around the edges

  • Hard midday sun casting sharp, defined shadows

  • Dappled light filtering through leaves or blinds


Material and texture

Material and texture describe how a surface physically behaves, and naming this gets more accurate results than naming the material alone. Instead of "a glass bottle," describe how it reacts to its environment: "condensation beading on a chilled glass bottle." Instead of "a wooden shelf," describe the surface: "the warm honey grain of the timber shelf."


Adding a premium, analogue finish

A small amount of imperfection is what makes an image read as a real photograph rather than a computer generated one. Add one or two of the following to a prompt, not all of them:

  • Fine film grain

  • A soft halation, or glow, around bright highlights

  • Subtle dust or scratches

  • A restrained light leak affecting a small corner of the frame

  • A slight vignette toward the edges

⭐ Important: use these details sparingly

One or two finishing details per prompt is enough. Stacking more than that makes the image look like it has a filter applied, rather than looking like a photograph.


Is your image looking too polished?

AI generated imagery can sometimes have an overly perfect, synthetic quality that makes an image read as computer generated. Counter it by asking for natural asymmetry, unretouched skin texture, and slightly imperfect framing, and by explicitly ruling out a perfectly symmetrical arrangement, glossy or plastic-looking skin, and hyper-sharp focus across the entire frame.

Example: "Natural asymmetry in the styling, unretouched skin texture, avoid a perfectly symmetrical arrangement or overly sharp focus across the whole frame."


Putting it together

Putting it together means combining framing, camera language, lighting, material, and finish into a single prompt, rather than using them as a checklist. The example below shows the same brief written as a basic prompt, then as an art-directed one.

Basic: "Create a clean lifestyle shot of our oat milk on a marble kitchen bench, soft morning window light, coffee accessories nearby, this image is for an advertisement."

Art directed: "A lifestyle shot of our oat milk carton on a marble kitchen bench, shot at eye level with a shallow depth of field so the coffee accessories in the background blur softly. Warm morning window light grazes across the carton from the left, catching condensation on its surface. Finished with fine film grain and a soft vignette toward the edges, natural asymmetry in the styling, this image is for an advertisement."

The second version keeps the same subject and setting, and adds camera behaviour, physical light, material detail, and a restrained finish. That is the only difference, and it is what moves the result from generic to premium.


Quick reference

Use this table as a shorthand when you're building a prompt. Pick one or two phrases from each row that fit the shot.

Category

Try phrases like

Framing

overhead, eye level, low angle, tight crop, negative space

Camera

shallow depth of field, portrait compression, wide environmental shot

Light

warm afternoon light grazing across, diffused window light wrapping around, backlight with a soft glow

Material

condensation beading on, warm grain of the timber, matte powder finish of

Finish

fine film grain, soft vignette, restrained light leak

Realism

natural asymmetry, unretouched skin texture, avoid perfect symmetry


Editing your results

If a generated image isn't quite right, here are common visual issues and how to fix them with an edit.

Issue

Why it happens

How to fix it

Image feels too AI, too clean, or too polished

The image lacks the natural imperfection of a real photograph

Edit and ask for fine film grain, subtle noise, or a touch of grit and dust for an analogue feel

Product scale looks wrong next to other elements

No scale relationship was given in the original prompt

Edit and specify an exact adjustment, for example "make the bottle 20% larger relative to the bowl beside it"

Lighting looks flat or doesn't match the mood you want

Lighting was named generically, such as "bright," rather than described physically

Edit with a specific light source, direction, and quality, for example "add warm side light from the left, casting a soft shadow to the right"

Another element is pulling focus from the product

A background or secondary item wasn't demoted, so it competes for attention

Edit to blur or soften the competing element, for example "blur the plate in the background and keep focus sharp on the bottle"

Background feels busy or cluttered

The background wasn't simplified or given depth of field

Edit and ask for a shallow depth of field, or describe the background more sparsely

Colours feel too saturated, too muted, or off-tone

No colour or mood direction was given

Edit with a specific colour instruction, for example "shift the tones warmer" or "reduce saturation slightly"

Materials look plastic, glossy, or fake

The material's texture and behaviour weren't described

Edit naming how the surface should behave, for example "add natural fabric texture with visible weave"

Composition feels flat, with no sense of depth

No foreground or midground element was specified

Edit to add a layer in front of or behind the product, for example "add a soft blurred coffee cup in the foreground"


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