Top of the Picksheet
Every weekly picksheet opens with the same core elements:
Contest title and entry name
Progress bar showing how many picks are still needed for the week
Pick lock date/time, and (in ATS contests) the spread lock date/time
A "Rules" link that opens a modal explaining exactly how the contest is scored
Fast Pick shortcuts that auto-fill the picksheet
Summary: Everything a player needs to orient themselves — what's due, when it locks, and how it's scored — lives at the top of the page before they make a single pick.
What's in the Rules Modal
The Rules link is one of the best tools for reducing CS tickets — it dynamically explains only the settings that are actually turned on for that contest, and it's week-specific.
Topic | What It Explains |
Game Type | Plain-language description of exactly how picks are graded for this contest — Straight Up, Against the Spread, or the Confidence variants of each. |
Over/Unders | How O/U picks work and that they're scored independently of winner picks. |
Best Picks | How many Best Picks are required and the bonus point value for that week. |
Pick Requirements | Minimum NFL/CFB picks required for that week, if league minimums are on. |
Commissioner Required Picks | Which specific matchups the commissioner has flagged as mandatory for that week, and whether a winner, a total, or both are required. |
Pushes | Whether a push counts as a Win, Loss, or Half-Win in this contest. |
Missed Picks & Losses | What happens to points for incorrect picks, missed picks, missed picks under Confidence (top/bottom ranks get consumed), and missed picks under Auto Pick. |
Tiebreaker | Explains the tiebreaker exists only to break ties on final points, if enabled. |
Summary: If a player is ever confused about how a specific week is scored, the Rules modal is the first place to point them — it reflects that contest's exact settings, not generic rules.
Fast Picks
One-click shortcuts that auto-fill the whole picksheet:
Category | All Available Options |
Winners | All Home, All Away, All Favorites, All Underdogs, Random |
Over/Unders | All Overs, All Unders |
A few important behaviors to know:
If fewer than all picks are required, Fast Picks fills the first eligible games listed.
Switching from one Fast Pick option to another re-fills every pick already set by the previous option — this includes switching between a winners option and a totals option.
Any Must Pick or league-minimum requirements always take priority over Fast Pick logic.
Summary: Fast Picks are a convenience shortcut, not a permanent choice — switching options overwrites prior Fast Pick selections, and mandatory picks always win out over auto-fill logic.
The Pick Card
Always visible: game date/time, game weight (point value), team abbreviations, logos, and records.
Additional info appears based on settings: required-pick highlighting, O/U values, spreads, and a Best Pick toggle once a pick is made.
Straight Up contests that also display spreads label them clearly as informational only.
Confidence Picking UX
Each pick gets a dropdown to assign its confidence value.
If an entrant wants to reuse a value that's already assigned elsewhere, the system automatically swaps it — the other pick either gets the next-highest unused value, or the value being given up, so no numbers are ever duplicated.
Summary: Players never have to manually reshuffle their confidence rankings — the system handles conflicts automatically whenever a value is reused.
Other Picksheet Details
The slate is broken up by day of the week for easy scanning in NFL + CFB contests.
When a weekly tiebreaker is on, the tiebreaker game appears at the bottom of the picksheet with a text box: "Predict the total combined score. The entrant with the closest guess is given the advantage."
