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NCAAF (CFB) Pick'em (Private Contests): The Player Experience — the Picksheet

This is what an entrant sees and does every week.


Top of the Picksheet

  • Contest title and entry name

  • Progress bar showing how many picks are still needed for the week

  • Pick lock date/time, and (in ATS contests) the spread lock date/time

  • A "Rules" link that opens a modal explaining exactly how the contest is scored

  • Fast Pick shortcuts that auto-fill the picksheet

Summary: Everything a player needs to orient themselves — what's due, when it locks, and how it's scored — lives at the top of the page before they make a single pick.


What's in the Rules:

The Rules link is one of the best tools for reducing CS tickets — it dynamically explains only the settings that are actually turned on for that contest, and it's week-specific.

Topic

What It Explains

Game Type

Plain-language description of exactly how picks are graded for this contest — Straight Up, Against the Spread, or the Confidence variants of each.

Over/Unders

How O/U picks work and that they're scored independently of winner picks.

Best Picks

How many Best Picks are required and the bonus point value for that week.

Pick Requirements

Minimum picks required for that week, if applicable.

Commissioner Required Picks

Which specific matchups the commissioner has flagged as mandatory for that week, and whether a winner, a total, or both are required.

Pushes

Whether a push counts as a Win, Loss, or Half-Win in this contest.

Missed Picks & Losses

What happens to points for incorrect picks, missed picks, missed picks under Confidence (top/bottom ranks get consumed), and missed picks under Auto Pick.

Tiebreaker

Explains the tiebreaker exists only to break ties on final points, if enabled.

Summary: If a player is ever confused about how a specific week is scored, the Rules modal is the first place to point them — it reflects that contest's exact settings, not generic rules.


Fast Picks

One-click shortcuts that auto-fill the whole picksheet:

Category

All Available Options

Winners

All Home, All Away, All Favorites, All Underdogs, Random

Over/Unders

All Overs, All Unders

  • If fewer than all picks are required, Fast Picks fills the first eligible games listed.

  • Switching from one Fast Pick option to another re-fills every pick already set by the previous option — this includes switching between a winners option and a totals option.

  • Any Must Pick requirements always take priority over Fast Pick logic.

Summary: Fast Picks are a convenience shortcut, not a permanent choice — switching options overwrites prior Fast Pick selections, and mandatory picks always win out over auto-fill logic.


The Pick Card

Always visible: game date/time, game weight (point value), team abbreviations, logos, and records.

Additional info appears based on settings: required-pick highlighting, O/U values, spreads, and a Best Pick toggle once a pick is made.

Straight Up contests that also display spreads label them clearly as informational only.


Confidence Picking UX

  • Each pick gets a dropdown to assign its confidence value.

  • If an entrant wants to reuse a value that's already assigned elsewhere, the system automatically swaps it — the other pick either gets the next-highest unused value, or the value being given up, so no numbers are ever duplicated.

Summary: Players never have to manually reshuffle their confidence rankings — the system handles conflicts automatically whenever a value is reused.


Other Picksheet Details

  • The slate can be broken up by day of the week for easy scanning, useful given how spread out CFB games are across Thursday–Saturday (and occasionally other days).

  • When a weekly tiebreaker is on, the tiebreaker game appears at the bottom of the picksheet with a text box: "Predict the total combined score. The entrant with the closest guess is given the advantage."

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