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Vertex Edit Tool

Move, add, and delete a shape's individual points

Written by Holly Conrad Smith

A parcel line or a building footprint is only as accurate as its individual points. Use the Vertex Edit tool (icon looks like an arrow cursor pointing at a node) to move, add, or delete a shape's points one at a time, instead of redrawing the whole thing from scratch.

Open Vertex Edit mode

Any of these work:

  • Select a shape, then click the Vertex Edit tool in the drawing toolbar.

  • Double-click a shape that's already selected.

  • Right-click a shape and choose Edit Shape.

  • Press Space or Cmd/Ctrl + K and search for Vertex Edit.

Vertex Edit is a mode, not a per-shape setting. Click a different shape while it's active and that shape's points show up immediately, no need to re-open the tool.

The bounding box around a selected geometry hides in Vertex Edit mode. To move, rotate, or scale the whole geometry from its bounding box, leave Vertex Edit first.

Edit points and edges

Leave Vertex Edit mode

  • Press V, or click the Select tool.

  • Press Esc.

  • Double-click empty space on the map.

A single click on empty space only clears your point selection. It doesn't leave the mode.

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