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Game - how to set up 'Smash It'

A guide on how to choose and set up the game format Smash It.

Henrik Lund avatar
Written by Henrik Lund
Updated this week

Introduction 🎰

Smash It brings fun engagement to your audience with a modern twist on a classic arcade game. Plus, you have the flexibility to customize every aspect of the game, adapting it to your campaign season and brand tone.

1. Add game format 🎰

The first step is to add a Game page and choose the game format Smash It by dragging and dropping it on the game page.

2. Layout πŸ“±

You can choose a layout from previously created layouts.
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3. Prizes πŸ†

Remember to set up Prizes before you customize the rest of the game flow. You have to create the prizes before you can finish your game layout.

4. Settings

Choose if you would like the game to be based on reaching a certain amount of points or collecting as many points as possible.

Then set up what action will start the game and image for the items.

Set up Time / Points by choosing a time limit and goal for points, and decide if the game should finish when the Points goal is reached. The countdown set-up is an option to showcase the countdown, and then you can choose what wording you would like before the game starts. You can always see a preview run of the countdown, and change the background, colours and fonts.

5. Content πŸ–₯️

Set up the background image of the game and decide the size, position, attachment, width and height.

Hereafter you customise and choose the amount of Items with a chosen image, width and height, and these will be the images that you have to slice in the game.

Under each item, you set up how many points you receive when you slice each item and an image of the item. Place a minus sign before the amount of points, if you would like the points deducted when shooting it. You design each item separately.

Then you choose the Cursor that will be the icon you smash the items with.

6. Style 🎨

Set up the items settings Next item interval and Item visible time. Then choose a smash sound if you like.
When editing the style you can customize the Layout margin and padding.

Under Item settings, you can edit width, rotation, item speed and deploy. You can always make a test run.

You can edit the Points collection splash and customize fade, background colour, border, font and enable shadows.

7. Effects 🎀

You can set up different effects on your game for extra styling. You can choose between different animations and customize the transition, initial delay and settings.


​8. Advanced πŸ•ΉοΈ

If you click on advanced settings you can set up a custom CSS and create event listeners.

9. Ready for next step πŸ₯³

Nicely done! Your game format is now completed and you can now edit the page of the game, and proceed to create the rest of the game flow on the other pages.

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