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Game - how to set up 'Hit the target'

A guide on how to choose and set up the game format Hit the target.

Steffanie Buggild avatar
Written by Steffanie Buggild
Updated this week

Introduction 🎰

Hit The Target brings fun engagement to your audience with a modern twist on a classic arcade game. Plus, you have the flexibility to customize every aspect of the game, adapting it to your campaign season and brand tone.

1. Add game format 🎰

The first step is to add a Game page and choose the game format Shooter by dragging and dropping it on the game page.

2. Layout πŸ“±

You can choose a layout from previously created layouts.
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3. Prizes πŸ†

Remember to set up Prizes before you customize the rest of the game flow. You have to create the prizes before you can finish your game layout.

4. Content πŸ–₯️

You start by setting up the background image of the Shooter game and deciding the size, position, attachment, width and height.

Hereafter you customise the Aim icon with a chosen image, width and height.

Then you choose how many different Items to hit, by adding as many as you want.
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Under each item, you set up how many points you receive when you shoot each item and an image of the item. Place a minus sign before the amount of points, if you would like the points deducted when shooting it. You design each item separately.


Lastly, you set up Time / Points by choosing a time limit and goal for points, and decide if the game should finish when the Points goal is reached. The countdown set-up is an option to showcase the countdown, and then you can choose what wording you would like before the game starts. You can always see a preview run of the countdown, and change the background, colours and fonts.

5. Style 🎨
When editing the style you can customize the Layout margin and padding.

Under Item settings, you can edit width, rotation, item speed and deploy. You can always make a test run.

You can edit the Points collection splash and customize fade, background colour, border, font and enable shadows.

You can set up Paths and add as many as wanted. The path decides how items will occur and run across the game.

You can customise the name, entry, curve and items. You can always make a test run.

Its optional to add an Extra image. You can edit the position and width.

6. Effects 🎀

You can set up different effects on your game for extra styling. You can choose between different animations and customize the transition, initial delay and settings.


​7. Advanced πŸ•ΉοΈ

If you click on advanced settings you can set up a custom CSS and create event listeners.

8. Ready for next step πŸ₯³

Nicely done! Your game format is now completed and you can now edit the page of the game, and proceed to create the rest of the game flow on the other pages.

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