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How do Entry Lives work in Splash contests, and what are the configuration options and limitations?

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Understanding and Configuring Entry Lives in Splash Contests

Entry Lives is a key feature in Splash contests that determines how many losses a participant can incur before being eliminated. Below is a comprehensive guide to what Entry Lives means, how to set it up, and what to do if changes are required after setup.

What Are Entry Lives?

'Entry Lives' refers to the number of losses a participant can sustain before being eliminated from the contest. For example: Each Entry Life is allocated per entry. For instance, if a participant has multiple entries, each having 2 lives, the lives are tracked independently for each entry, culminating in a total allocation specific to the number of entries.

  • 1 Life: The participant is eliminated after their first loss.

  • 2 Lives: The participant can endure one loss and continue; they are eliminated after the second loss. This setup provides one “mulligan” or second chance.

  • 3 Lives: Allows participants to sustain three losses before elimination.

The maximum number of lives that can be set for any contest is 5 Entry Lives.

Configuring Entry Lives Pre-Contest

  1. Editable Times: - Before any entries are made: Fully editable. - After entries are made but before the contest starts: Changes can be made up to 48 hours before the first game starts (or 24 hours for Daily Survivor contests). To ensure fairness, these constraints reflect the standardized handling of all timelines in Survivor contests.

  2. Setting Lives: Ensure you configure any additional lives during this period if you wish to allow multiple losses for participants.

Locked Settings After Contest Start

Once a contest starts, settings like Entry Lives are locked for fairness and consistency. This means:

  • Entry Lives cannot be changed after the contest begins.

  • Any change made to Entry Lives is applied going forward only and does not apply retrospectively to past contest weeks.

Reason for Locked Changes

The locking ensures that contests remain fair to all participants and prevents managerial interference that could alter competition dynamics mid-contest.

Workarounds and Mistakes in Entry Lives

If the Entry Lives setting was configured incorrectly, and it’s too late to edit due to the contest being live, you can use manual revivals to achieve a similar effect, such as simulating additional lives. Automatic revivals are also available in certain cases when multiple Entry Lives are pre-configured, allowing entries to resume play without manual intervention until all lives are exhausted.

How to Use Manual Revivals:

  1. Navigate to the Commissioner tab.

  2. Select Manage on the contest.

  3. Open the Entrants Manager section and click on the Revivals tab.

  4. Choose the participants to revive and restore them manually.

This manual revival method can allow participants to remain active after one or more losses, approximating a two-life or multi-life contest format. Please note that revived entries cannot be swapped with other entries in Self-Managed Survivor contests, ensuring the integrity of the contest's setup.

Contest Revivals

Contest revivals allow users to continue participation even after being eliminated. Revivals can be triggered automatically or manually by commissioners, depending on contest settings. When revived, participants retain their original teams and Entry Lives, subject to team reuse limits. The revival option becomes available after the weekly slate ends (e.g., after the last game of Week 1).

Automation and Limitations

  • Automatic Revivals: If multiple Entry Lives are set, participants are automatically revived until all lives are consumed.

  • Manual Revivals: Commissioners can manually revive participants using the 'Entrants Manager' section.

  • Revivals do not reset team reuse limits or Entry Lives.

  • Revivals remain inactive if no eligible users exist.

  • Participants can't swap revived entries with other entries, preserving competition fairness.

Buyback Settings

Splash contests provide a Buyback feature, akin to mulligans, which allows participants to buy back into the contest under specific conditions. This can be configured during contest setup under the 'Buyback Settings' option, allowing seamless reintegration into the game for participants.

Conclusion

Understanding and configuring Entry Lives effectively is crucial for running a smooth Splash contest. Be sure to double-check the configuration before the contest begins, as post-start changes are restricted. If errors occur, manual revivals provide a limited workaround for adjusting entry life mechanics after the fact.


For additional details or issues, consult support resources or navigate to the Commissioner tools directly in the app.

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