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Counter

Jan Meuser avatar
Written by Jan Meuser
Updated over 10 months ago

Introducing the Counter Module: Track progress and add dynamic interactivity to your ads with the Counter Module, a powerful tool that sets up a global variable spanning across multiple scenes. This module allows you to increment, decrement, or set the counter based on triggered events, providing flexibility for various use cases. Whether you're tracking correct answers in a quiz, adding a scoring system to games, or monitoring user interactions, the Counter Module enables real-time feedback and scoring mechanisms. With its wide range of applications, the Counter Module enhances engagement and allows for deeper user interaction, making your ads more interactive and responsive.

Use cases

  • Count different events across scenes to deliver a result based on that count later

  • Present a score to the user that can be shown on other scenes too

Example

As with all examples, you can request us to copy them over to your company so you can look at how they are built in detail.

Variable name

Here, you can give your variable a name, by which it will be referenced from now on. You can put this variable between "%%" characters to show it inside of a typo, like:

Remember: Variables from this module can be used across ALL scenes (This module is an exception to the usual behavior of modules).

Initial value

Here, you can define the variable's initial value.

Properties & Clickout

Interactions

The counter module offers:

Triggers

- Counter on value change: With this multi-trigger, you can make different comparisons to a value you provide between the dropdown. You can choose from several different ones (is equal to, is bigger than, etc. etc.) to make sure you can handle all kinds of values. For example, you could change the scene once the user hits a score over 1000 points.

Actions for other modules

The counter module offers several actions that other modules can trigger via an interaction:

  • Increase counter: Increase a counter in any scene

  • Decrease counter: Decrease a counter in any scene

  • Set counter value: Set a counter in any scene to a specific value

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