Keep your logos, map markers, site photos, and reusable 3D models like trees and street furniture in one library. Every site study, massing, and planning report can then pull from the same approved assets.
The File Manager is the Files page on Home (or manage account in Giraffe classic). It lists every file you can access, and it is where you upload, find, edit, share, and delete files.
Added a GeoJSON, Shapefile, KML, DXF, CSV, Esri service, WMS, or tile service as a layer? Layers don't appear in the File Manager. Look for the Layer in the Layer Palette or Library instead.
Open the File Manager
Go to Home. From inside a project, click the Giraffe logo at the top left and choose Home, or click Home in the breadcrumbs.
Click Files in the Home sidebar. The File Manager opens with the heading My Files.
What the File Manager shows
The File Manager lists every file you can access. That includes files you uploaded, files someone shared with you directly or through a Team or workspace, and public files Giraffe publishes to the Marketplace.
Files stored here are separate from project attachments. A file can be reused in any project. A project attachment belongs to one project. See Project Attachments.
How projects use images and 3D models
A project stores a reference to each image and 3D model it uses. When you place a file from the File Manager or the Content Library, the geometry saves a reference to the file's URL. The file stays in the File Manager, so placing the same model many times keeps your project small.
3D models in the Content Library are files in the File Manager. They are stored, shared, and loaded the same way as any file you upload.
Every project that references a file shows its new content when you replace it. A file with a Public URL gets a new link when you replace it, and projects that saved the old link stop loading it.
3D models need to be smaller than 10MB.
Find a file
Type in the Search files box at the top of the File Manager. The search matches file names.
Switch between Gallery and Columns view
The File Manager opens in Gallery view, which shows a preview of each image and 3D model. Click Switch to Columns to see a list with Name and Date uploaded columns. Click Switch to Gallery to go back.
Upload a file to the File Manager
Click New File at the top of the File Manager, choose an image or 3D model, pick a size for images, name the file, and click Save.
For the full upload steps, image sizes, and supported file types, see Upload Files.
Download a file
Click the Download icon on a file in the File Manager. The file opens in a new browser tab, where you can save it.
Edit a file
Click the pencil icon on a file in the File Manager to open the Edit file window. Each row has its own edit button:
Name: rename the file.
Description: add or change a short description.
Thumbnail: upload a new preview image.
File Content: replace the file with a new image or 3D model. See Edit File Metadata for how this affects projects that use the file.
Tags: click Add tag to add a tag, or click the X on a tag to remove it.
Changing a file needs Admin access to that file. The person who uploaded a file has Admin access. Admins of the workspace that owns the file also have Admin access.
Share a file
Open a file with the pencil icon in the File Manager and scroll to File sharing. Share with a person by email, with a Team, or with a whole workspace. Only people with Admin access to the file see the sharing options.
You can also compare each sharing option and access level.
Delete a file
Click the pencil icon on the file in the File Manager.
Click Delete File.
Click Delete in the Delete item? window to confirm.
🚨 Warning: Deleting a file removes it from every project, content pack, and report that uses it. Images and 3D models that point to the file stop loading.
Removing a file from a project, or deleting the geometry that uses it, leaves the file in the File Manager. Delete it from the File Manager to remove it completely.
See Delete Files.

