Introduction
This guide will walk you through the steps to import Building Information Models (BIMs) and 3D models from Autodesk Construction Cloud into Tobe Builder. Follow these instructions to seamlessly import your models and start working on your project in Tobe Builder.
Steps to Import Models
Step 1: Sign In
Step 2: Complete Authentication
A browser window will open to complete the authentication flow.
Follow the on-screen instructions to log in and authorize access.
Allow EICUnityViewer access to your Autodesk Construction Cloud data.
Step 3: Select the Hub and Project
After authentication, return to Tobe Builder.
Select the Hub where your project is located.
βChoose the specific Project you want to import models from.
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Step 4: Choose the Folder and Model
Step 5: Place the Model in the Scene
Hover mouse over scene view to show placement reticule
Click on the map in the scene view to place the BIM.
Your model will be converted and loaded into the scene.
If override geolocation is set to true, the model will be placed at the location selected in the scene view.
If override geolocation is set to false. model will be geolocated as per the grid offset configured in the project setup. See this article for more details on importing georeferenced BIMs.
Setup Project Geolocation: The following article explains how to setup a new Tobe Builder project including aligning the WGS84 global basemap with your projects specific local projection. Getting started - Login & Project Setup