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WEDGE Command

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Written by Jordan Munoz

Creates a 3D solid wedge.

The direction of the taper is always in the positive X-Axis direction of the UCS.

Entering a positive value draws the height along the positive Z-Axis of the current UCS. Entering a negative value draws the height along the negative Z-Axis.

The following prompts are displayed:

First Corner

Sets the first corner of the wedge base.

Other Corner

Sets the opposite corner of the wedge base, located on the X, Y plane.

Center

Creates the wedge by using a specified center point.

Cube

Creates a wedge with sides of equal length.

Length

Creates a wedge with length, width, and height values you specify. The length corresponds to the X-Axis, the width to the Y-Axis, and the height to the Z-Axis. If you pick a point to specify the length, you also specify the rotation in the XY plane.

Height

Sets the height of the wedge. Enter a positive value to draw the height along the positive Z-Axis of the current UCS. Enter a negative value to draw the height along the negative Z-Axis.

2Point (Height)

Defines the height of the wedge by specifying the distance between two points.

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