The Back time shows when a Part, Item, or Block should start in order to end the show on time, based on the Episode Off-Air time.
For example: If the Episode’s Off-Air time is 13:00:00 and the last Item has an Estimated Duration of 5 minutes, its Back time will be 12:55:00.
Cuez automatically calculates Back times throughout the Episode based on the Episode Off Air time and the Estimated Durations of Parts, Items, and Blocks.
The automatically calculated Back time of an Item can be overwritten with a custom value to set a fixed hit time.
For example: A sports show goes on air at 13:30, the match starts at 14:00, and the show ends at 16:30. To ensure the match starts exactly at 14:00, you can overwrite the Back time of the match Item to 14:00.
All preceding Items will automatically recalculate, showing when each pre-match Item should start to hit the 14:00 match start.
When you overwrite an Item’s Back time:
Items above it are automatically recalculated.
Items below it are not adjusted but may turn red if they are no longer valid.
The original, automatically calculated Back time is shown in black or dark grey. Black when they are 'active', dark grey when they are 'inactive' (meaning that the Part that the Items are in has a manually overwritten Estimated Duration).
The Back time of the Item that is overwritten with a manual value becomes blue.
Back times that result in a value that is no longer 'valid', meaning an Item would have to take place at a time before a previous Item's manually overwritten Back time, would be shown in red.
